//
//  ReversiValuateCurrentBoardVirtualPlayer.h
//  Reversi
//	現在のボードで最も返せる数が多い手を選択
//
//  Created by 成瀬 龍人 on 2/10/10.
//  Copyright 2010 __MyCompanyName__. All rights reserved.
//

#import <Cocoa/Cocoa.h>
#import "ReversiPlaying.h"

@interface ReversiValuateCurrentBoardVirtualPlayer : NSObject {

}
- (ReversiBoardPosition*)nextHand:(ReversiStone)aStone:(ReversiBoard*)aBoard;
+ (NSString*)name;
+ (NSString*)description;
@end
